![]() All characters are set as their current Fourth Ninja War variations. New to any Naruto series is the introduction of a Creation mode, allowing players to not only edit the outfits and hairstyles of existing characters like Naruto and Gaara, but they also have the opportunity to create their own characters, utilizing many features seen in Namco's Soul Calibur V. Minigames such as tree climbing or Guy's training exercises will also return. Master Mode also takes on elements from Naruto Shippuden: Ultimate Ninja Impact, in which players are able to fight waves of enemies on an open-world map. Story Mode is split into two different game modes: Master Mode is a mode that lets players explore the Naruto world and live through the entire story of the Shippuden age, and Ultimate Hero Mode is a mode that takes players back to the original Naruto story and allows exploration of a detailed Hidden Leaf Village as well as locations from Part 1 of Naruto. The boss battles from the Storm series also return, with different gameplay experiences for each one. It would also include new features seen in the Heroes series, such as Team Jutsu and being able to play in four character battle modes, although these will mostly consist of tag-team battles. ![]() The ability to give custom Jutsu, such as Naruto with the Chidori or Gaara with the Fire Ball Jutsu, would also be an expansion of the Jutsu Customization option. Each character will have access to all of their Ultimate Jutsu from the entire Ultimate Ninja series. Another feature that returns from Ultimate Ninja 3 is the ability to choose which Ultimate Jutsu the character will have prior to battle. Characters will once again be able to utilize multiple Ultimate Jutsu, set in four categories (three for regular battles, one for team battles): Ultimate Jutsu, the standard technique that can be used at anytime, Reversal Ultimates, activated after certain conditions are met (low health, taunt transformations,etc) and will usually result in an Awakening, Awakened Ultimates, more powerful techniques only available after the character unleashes their Awakening, and Team Ultimate Jutsu, techniques exclusive to team battles where two characters will either combine an attack combo with an Ultimate Jutsu (as seen in the Storm series) or will have an entirely new Ultimate Jutsu depicting those characters attacking together (as seen in Naruto: Ultimate Ninja 3 and Naruto Shippuden: Ultimate Ninja 5). There are two Awakening methods: Instant Awakening (accessed through a character's taunt) and Adversity Awakening (accessed by using a character's Reversal Ultimate Jutsu). The gameplay would return to the classic 2D fighting style of the original Ultimate Ninja series, revamped with graphics reminscent of the Storm series. Extra 1: Generations Clash! The Ultimate Tournament!.Chapter 21: The Ones Who Know Everything.Chapter 12: The Tale of Jiraiya the Gallant.It would also cover the sixth Naruto Shippuden movie, Road to Ninja, and would include another story arc exclusive to this game. Part II would open with Naruto's homecoming battle with Kakashi and conclude with the final battle of the series. Part 1's story would open with Hashirama's battle against Madara Uchiha and end with Naruto's battle with Sasuke at the Valley of the End. The story would be split into two different game modes, one for Part 1 of the Naruto series, and one for Part II: Shippuden. ![]() The game would cover the entire story of Naruto, ranging from the Genin Training and Land of Waves arcs all the way to the end of the Fourth Great Shinobi War arc, thus ending the story of Naruto.
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